Alien Slime

Alien Slime was created during the Global Game Jam 2011. In this game, the player helps the slime to fight against the human intruders. It is a strategy game with physics, explosions, and 10 levels.

We used Love as technology and Tiled as level editor.

Team:
  • Coding: Robert Noll
  • Animations and Particles: Thomas Wagner
  • Levels and AI: Markus Vill
  • GFX: Rich Winterstetter
  • SFX and music: Filippo Beck Peccoz

Download: Linux and Windows

License: MIT (code), cc-by-sa (graphics and audio)

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