Purple Grass was developed during the Global Game Jam 2015 within 48 hours. The theme was “What do we do now?” and we decided to simulate the situation after a space ship crash. What can we do after such a crash? Will you just walk around and enjoy yourself?
This game allows you to explore a new planet! What will you do?
Credits
Julian Colbus (Sound)
Marcus Ihde (Code)
Markus Vill (Code)
Meral Leyla (Sound)
Nico Reitmeier (Sound)
Nicola Robin (Art)
Philip Braun (Code)
Zeis (Voice)
Technology
The game was written in Löve2D 0.9.1. The source code is available at our repository at GitHub under the GPLv2 license. Please note that some of the audio files are using a CC license (those listed under SFX in the readme file).
We have binaries for win32 and win64 in a handy package, for other operating systems, please install the Löve2D engine and start the love file.