Alien Slime was created during the Global Game Jam 2011. In this game, the player helps the slime to fight against the human intruders. It is a strategy game with physics, explosions, and 10 levels.
We used Love as technology and Tiled as level editor.
Team:- Coding: Robert Noll
- Animations and Particles: Thomas Wagner
- Levels and AI: Markus Vill
- GFX: Rich Winterstetter
- SFX and music: Filippo Beck Peccoz
License: MIT (code), cc-by-sa (graphics and audio)