This game was developed during the Global Game Jam 2012 at the Munich site. It is a Jump’n’Run, but it modified the original target. Instead of running through small levels, the player runs through a single level endlessly. The game does not refresh destroyed platforms, so the game gets more difficult with each run. Enemies and coins are refreshed.
Yes, the game is a classical highscore game and we have a local highscore list.
Team:Robert Noll Barbara Köhler Thomas Wellmann Markus Vill Melanie Kuhle Filippo Beck Peccoz Brian “Search89” Sebastian Dorda
The game was developed with Löve 2D version 0.7.2.
Download source code Win32.
Download love package (Love 0.8.0).